Elisabeth Sylvan, PhD
I am an educational technology innovator who is passionate about technological tools and social spaces for collaborating. My work is driven by an underlying research interest in how sociotechnical systems support creativity and shared knowledge.
Having worn the hats of a researcher, leader, designer and educator, I bring a unique perspective to my work. Currently a consultant, I help organizations to define and build educational technologies, programs, and physical spaces. Recent projects focus on computer science and maker education and the design of educational spaces. Prior positions include the Vice of Education at the Tech Museum of Innovation, Research Scientist and Project Director at TERC, and Lecturer on Human Computer Interaction at Northeastern University. My Master’s and PhD are from the MIT Media Lab.
• Ed tech, online and in-person learning communities, maker spaces, educational games, digital literacy, learning spaces, learning to code.
• Leadership, research, strategy, partnerships, grant writing, team-building.
• Human-centered computing, computer supported collaborative learning, computer supported collaborative work, creativity research, the learning sciences.
• Online communities of creators, social networks and learning, diffusion of ideas in technologically-mediated environments.